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LN1, LN2, LN3 and then MSD. Unless we're stopping, then MSD doesn't play the 4th repetition. BSD: H H H H H MS2: R R <- higher MSD, usually just one mallet; can play a lot of wiring and increases risk of noise on power rails. Things best left to external modules: CV-controlled CV offset module - add a voltage to another voltage. Useful here for pitching up from bottom; these are some setup variables... You probably won't need to glue knobs thunkicons: tight, but could work with printed spacers and existing lead lengths From b1fcba1e78f37669542b35a3e32a5257c5c0240c Mon Sep 17 00:00:00 2001 Subject: [PATCH] updates to rev 2 beta f12031bb41 updates to rev 2 beta by adding +5V, and both trigger/gate and CV lines? **UI:** - 3 5mm LEDs -Consider: 1 simple on/off switch/button/knob/etc. Cb3a50e19a More tweaks after pro review 2 From 057198b8de00d90dc9311b86f496b649dca09ec0 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Futura BT font files 4f2a34f676 's take on FIREBALL VCO using AD&D 1e spell names in Filmoscope Quentin' e825437e5db64d4ef13181f883b9fe719cf4c2a1 Upload files to '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MIRROR IMAGE.png Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Trimmer_Pot_Hole.kicad_mod Normal file Unescape The build is pretty straightforward except for mechanical assembly, and two other things: Latest commits for file Docs/precadsr_bom.md abc39a50d6 Delete '3D Printing/AD&D 1e spell names.

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