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For input and output jacks bottom_row = v_margin + 12; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff working_height = height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal.

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