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Hp_mm(1.5); // Hole for shaft cutout // set screw hole's center over the base panel's thickness to account for squishing // middle-bottom h rib // h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height], // top stuff // step (manual) -- this is actually a pushbutton momentary, but roughly same dimensions as toggle switch - 9.5mm, +5mm extra space available - mini toggle switch could be other values, ceramic may work, test debouncing. Maybe enlarge footprint if needed. Subject: [PATCH 01/18] Added hard sync input. But could also be two separate players. MSD: L R* L R* L R* L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_1 = bottom_row + v_margin + 12; row_2 = row_1 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = working_increment*2 + out_row_1; out_row_4 = working_increment*3 + row_1; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff Latest commits for file.

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