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Rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top edge radius circle_height = 1; top_margin = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; Latest commits for branch v1.1 Finish PCBs Checkpoint after converting most things to SMD From 054c37512afd84e9f4dd43316902a76ae73fd917 Mon Sep 17 00:00:00 2001 .../Panels/MAGIC MOUTH.png | Bin 0 -> 149061 bytes Images/IMG_6770.JPG | Bin 0 -> 11692 bytes .../HOLD PORTAL.png.

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