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Thickness*2; left_rib_x = thickness * 1.2; right_rib_x = width_mm - thickness; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -10.1904 2.19603 facet normal 0.466834 -0.877365 0.110891 facet normal -0.382418 0.0376647 0.923222 facet normal -0.114155 0.990968 0.0703598 facet normal 0.137635 -0.106825 0.984705 facet normal 0.111601 0.367723 0.923214 vertex 1.78758 8.81743 3.82299 vertex 3.33701.

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