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DEF SW_NKK_GW12LJPCF SW 0 0 Y N 1 F N DEF SW_3PDT_x3 SW 0 40 N N 1 F N DEF SW_Push_SPDT SW 0 40 Y N 1 F N Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png and /dev/null differ main MK_VCO/Fireball/Fireball VCO saw wave core.circuitjs.txt Fireball/fp-info-cache Normal file Unescape working_height = height - v_margin*2 - title_font_size*1.5; saw_out = [h_margin + working_width/4, row_1, 0]; square_out = [third_col, fifth_row, 0]; pwm_duty = [input_column, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; // special: the right-hand side tries to squeeze 6 rows into the space of 5 out_working_increment = working_increment * 4 / 5; row_1 = vertical_space/7; row_2 = row_1 .

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