3
1
Back

d89db83df13552281151487e636d3175f5aa0e7b updates to rev 2 beta by adding spacers, but starts interfering with the rest of body // knurled handle (requires https://www.thingiverse.com/thing:32122 //knurled_cyl( clf_partHeight, clf_handle_diameter, 2, 2, true, 10 ); // the larger board underneath the smaller board. #Kicad 7 # 2-layer, 1oz copper condition "A.Type == 'via' && B.Type == A.Type && A.Net == B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'track'" (condition "A.Type == 'track' && B.Type == 'track'" (condition "A.isPlated() && B.Type == 'graphic')")) # edge clearance condition "A.Type == 'via' && B.Type == 'track'" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type && A.Net != B.Net" (condition "A.Type == 'via' && B.Type == A.Type && A.Net == B.Net" (condition "A.Type == 'pad' && B.Type == A.Type && A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'graphic')")) # edge clearance condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'")) # drill/hole size condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'")) # drill/hole size condition "A.Type == 'via'" condition "A.Type == 'via' && B.Type == 'graphic')" (condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" condition "A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type")) # 4-layer condition "A.Type == 'track' && B.Type == A.Type && A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type && A.Net == B.Net" condition "A.Type == 'via'" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'track'" condition "A.Type == 'via' && B.Type == A.Type" (condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'via'" (condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" condition "A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'graphic')" # This would override board outline and milled areas # (condition.

New Pull Request