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0.502324 7.98421 20 vertex 6.3102 1.67508 20 vertex 5.25861 -3.8206 19.9 facet normal 0.129484 0.780815 0.611197 facet normal 0.195089 -0.980785 0 vertex -2.07867 1.38893 6.5 vertex 0.487725 -2.45196 6.7 vertex 0 -2.5 6.7 vertex 0 -9.74602 3.26879 facet normal 2.498284e-001 4.371998e-001 8.639688e-001 facet normal 0.049906 -0.0857116 0.995069 vertex -7.90932 -2.4397 19.9688 vertex 5.9343 -5.50622 19.9509 facet normal -4.866830e-001 8.343592e-001 2.588132e-001 facet normal 0.995114 -0.0980054 -0.0119737 facet normal -0.938725 0.284755 0.194192 vertex 2.33215 9.81063 2.58057 facet normal 0.584875 0.805024 0.09928 facet normal 2.601221e-15 -2.080301e-15 -1.000000e+00 facet normal -2.880153e-004 -5.040268e-004 -9.999998e-001 ## Documentation: ### Documentation: * [Schematic](Docs/precadsr.pdf) * PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to use your choice of sitching hardware). Consider aesthetics and prcticality of stand-offs from front panel. Possibly do as an addendum to the midpoint of the reverse. See Make Noise's Maths, Ken Stone's predecessor.

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