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Cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -7.79364 5.97318 facet normal 0.615699 0.52587 0.586835 facet normal -0.758286 -0.595624 0.265017 facet normal -0.828666 0.0815498 0.55377 facet normal 1.575949e-001 2.757912e-001 9.482105e-001 facet normal -0.161832 0.533413 0.83023 facet normal 0.247471.

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