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Board. // margins from edges h_margin = hole_dist_side + thickness; v_margin = hole_dist_top*2 + thickness; working_height = height - v_margin - title_font; saw_out = [third_col, third_row, 0]; //Fourth row interface placement fm_in = [first_col, fourth_row, 0]; triangle_out = [third_col, fifth_row, 0]; pwm_duty = [second_col, first_row, 0]; c_tune = [second_col, fourth_row, 0]; triangle_out = [output_column, row_1, 0]; left_rib_x = hole_dist_side + thickness; v_margin = hole_dist_top*2 + thickness; working_height = height - v_margin*2 - title_font_size; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font_size*2; working_width = width_mm - col_right - thickness; // How much to move the noise generator.

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