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To inline_wide, fix DRC ground plane 56529bef3a0c7d0b31cfccd6b6ce971fb35b4e9c Updates from real TL0x4, fix pots being backwards, tighten up schematic, fit letter instead of latch, https://www.neutrik.com/en/product/nc3fav1-0 A Series, 5 pole female XLR receptacle, grounding: separate ground contact to mating connector shell and front panel, horizontal PCB mount, https://www.neutrik.com/en/product/ncj6fi-v-0 Combo I series, 3 pole XLR female receptacle with 6.35mm (1/4in) switching stereo jack and switching ground contact, vertical PCB mount, asymmetric push, https://www.neutrik.com/en/product/nc5fah-da A Series, 3 pole XLR female receptacle with 6.35mm (1/4in) stereo jack, vertical PCB mount, https://www.neutrik.com/en/product/nc5fbv A Series, 3 pole XLR female receptacle with 6.35mm (1/4in) stereo jack, switched, gold plated contacts, fully threaded nose, sleeve contact/front panel connection, https://www.neutrik.com/en/product/nrj4hh-1 Slim Jacks, 6.35mm (1/4in) stereo jack without switching contact, vertical PCB mount, black chrome shell, https://www.neutrik.com/en/product/nc5mbh-b B Series, 5 pole male XLR receptacle, grounding: separate ground contact to mating connector shell to pin1 and front panel, lateral left PCB mount, color coding possible, https://www.neutrik.com/en/product/nc5fav-sw A Series, 3 pole female XLR receptacle, grounding: without ground/shell contact, horizontal PCB mount, https://www.neutrik.com/en/product/nc3mbh-1 B Series, 3 pole XLR female receptacle with 6.35mm (1/4in) stereo jack, switched, with full threaded nose and straight PCB pins, https://www.neutrik.com/en/product/nmj4hfd2 M Series, 6.35mm (1/4in) mono jack, switched, with a work based on the right sub-panel //special-case the top knob top_row = height * rotate_vector_cos, rotate_vector_sin * height], // top horizontal rib h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height + rotate_vector_sin * height], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // top horizontal rib // h_wall(h=4, l=right_rib_x); // middle-bottom h rib // bottom horizontal rib h_wall(h=1.6, l=right_rib_x); // middle-bottom h rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // middle horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom horizontal rib h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height.

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