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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.43867 7.3242 vertex -0.201366 -6.35535 7.51116 vertex -4.43402 4.43402 7.71007 vertex -4.47998 -4.47998 7.50886 facet normal 4.331128e-001 -7.429611e-001 5.103157e-001 facet.

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