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Knurled = 1; top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // Number of indenting cones. [mm] cone_indents_height = 5.1; // Top left: clock in, speed rotate([0, 0, 45] cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2.

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