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H_margin; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font; saw_out = [third_col, fifth_row, 0]; square_out = [output_column, row_2, 0]; fm_in = [first_col, fourth_row, 0]; triangle_out = [third_col, fifth_row, 0]; //left_rib_x = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin .

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