3
1
Back

[ 1.5 ] ,, Bevel's Height at the bottom and the section as a full circle. NOT IMPLEMENTED YET. Quality = "preview"; // ["fast preview", "preview", "rendering", "final rendering"] // Top left: clock in, speed rotate([0, 0, i * (360/Knurls)] rotate([0, TaperAngle, 0]) rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z.

New Pull Request