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Rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*2; saw_out = [third_col, fourth_row, 0]; pwm_cv_lvl = [second_col, first_row, 0]; sync_in = [first_col, first_row, 0]; c_tune = [second_col, first_row, 0]; sync_in.

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