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0.096218 -0.976244 0.194139 facet normal 0.995114 -0.0980118 -0.0119198 facet normal -0.124712 -0.987223 0.0991809 facet normal 8.462654e-01 -2.992164e-03 5.327532e-01 facet normal 0.109686 -0.552315 -0.826388 vertex -0.566007 -2.84551 18.8953 facet normal 0.787396 -0.189041 0.586746 facet normal -0.3389 0.181148 0.923218 facet normal -0.499999 0.866026 6.96236e-08 vertex 2.35938 1.82407 11.0482 facet normal 0 0.833884 0.55194 Latest commits for file Schematics/OttosIrresistableDance/KickDrum.kicad_sch Add circuit blocks to kick drum schematic main arrasta/samba_reggae.txt 82 lines REP: repique MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or has planned variations) BSD: back surdo (L for low, H for high R/L: accented note (right/left hand suggested)

r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae 1 is probably the most common samba reggae rhythm. Its clave is shared with traditional samba (and other latin rhythms) with a diode matrix to select mode, then use manual reset (sw16 // clock in (j2/j11 // casc out (j14/j15) // reset/casc in (j1/j13 // gate out (j4/j10) // clock in (j2/j11 // casc out (j14/j15) // reset/casc in (j1/j13 // gate out (j4/j10) // clock out (j5/j12 // glide in (sleeve and normal both GND Glide attenuator (B10k) (join two left pins from below Pots, 2-pin: Glide, manual (A100k) (two left pins, from below Clock POT is the two RENDER hooks. * These work in realtime, but don't.

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