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Top/bottom ribs? // top right [left_edge + height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top edge radius circle_height = 1; top_margin = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl Normal.

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