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Output_column = width_mm - 9.5/2 - right_rib_thickness - tolerance; // left_rib_x = hole_dist_side + thickness; right_rib_x = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.56166 5.56266 facet normal 0.839833 0.533683 0.0993123 facet normal 0.0995035 4.9335e-07 -0.995037 vertex -9.68157 -2.4858 0.0440141 vertex -9.58858 2.77357 0.0391082 facet normal -0.00343464 0.09617 0.995359 facet normal -0.137901 0.106559 0.984697 vertex 5.32461 -5.12711 6.87554 facet normal 0.277897 -0.916108 0.288995 facet normal 9.924581e-01 4.345032e-03 1.225072e-01 facet normal 3.267689e-001 5.718455e-001 7.524725e-001 vertex -3.446946e+000 -2.784076e+000 2.488700e+001 facet normal 0.877371 0.466811 0.110936 facet normal 0.831362 -0.555731 -3.10615e-07 facet normal -0.528262 0.643692 0.553714 facet normal -0.297045 0.24378 0.92322 facet normal -0.111558 0.258184 0.959633 facet normal -5.512425e-01 8.343450e-01 1.130036e-04 vertex.

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