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AR Path="/607ED812/609384DB" Ref="#FLG03" Part="1" AR Path="/607ED812/60A9C088" Ref="R14" Part="1" AR Path="/607ED812/60A9C081" Ref="R13" Part="1" AR Path="/60C38343" Ref="R?" Part="1" AR Path="/607ED812/60A9C096" Ref="R9" Part="1" AR Path="/607ED812/60970E37" Ref="S1" Part="1" AR Path="/607ED812/60A9C088" Ref="R30" Part="1" AR Path="/607ED812/609384DB" Ref="#FLG03" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R28" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R28" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R11" Part="1" AR Path="/607ED812/60B160FF" Ref="J7" Part="1" AR Path="/607ED812/60C38349" Ref="R10" Part="1" AR Path="/60A9C088" Ref="R?" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/607ED812/60C3833D" Ref="R8" Part="1" AR Path="/607ED812/60B16110" Ref="J8" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/60B16110" Ref="J?" Part="1" AR Path="/607ED812/60B160FF" Ref="J7" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/607ED812/60C38349" Ref="R23" Part="1" AR Path="/607ED812/60C38343" Ref="R12" Part="1" AR Path="/60B16110" Ref="J?" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R28" Part="1" AR Path="/607ED812/60802BB2" Ref="R114" Part="1" AR Path="/607ED812/60C38343" Ref="R22" Part="1" From 3d279dd88cba890e1ff05b6fd01cb5480b1f325e Mon Sep 17 00:00:00 2001 Subject: [PATCH] initial kicad project main MK_SEQ/.gitignore 3 lines sym_lib_table New KiCad version; non Al panel Gerbers From 5a4e89eea63bf71c8fd68e1168f096dfb3459aa4 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add notes about UX component wiring 55ee65a5e9 Checkpoint after tweaking footprints some more, starting over Fireball/Fireball.kicad_sch | 4 .../precadsr-Edge_Cuts.gbr | 30 .../Panel/precadsr-panel/precadsr-panel.sch | 259 Hardware/Panel/precadsr_panel.png | Bin 0 -> 10724 bytes 3D Printing/Rails/36hp_outie.stl Normal file Unescape Schematics/SynthMages.pretty/C_Rect_L22.0mm_W6.1mm_P20mm_MKT_BIG_RED_CAP.kicad_mod Normal file Unescape rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - rail_clearance.

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