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Saw_out = [output_column, row_2, 0]; audio_in_2 = [left_col, row_3, 0]; right_rib_x = width_mm - thickness*2; union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.27065 7.71007 vertex -4.47998 -4.47998 7.50886 vertex 6.35535 0.201366 7.51116 vertex 0 8.33435 5.74921 facet normal -0.241732 0.796851 0.553709 facet normal -0.453756 -0.0357026 0.890411 facet normal 0.331544 0.422843 0.843375 vertex 5.62839 4.67928 7.09583 vertex 5.54018 4.83492 6.98312 vertex -0.632185 -7.16112 7.08096 vertex -4.57828 5.3829 7.06725 facet normal -0.292516.

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