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0]; cv_in_2a = [left_col, row_5, 0]; cv_in_2a = [left_col, row_3, 0]; pwm_duty = [second_col, fifth_row, 0]; square_out = [output_column, row_2, 0]; fm_in = [input_column + h_margin/2, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = hole_dist_side + thickness; working_height = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm - thickness*2; // draw panel, subtract holes union() { z_position = height - v_margin - title_font_size*1.5; saw_out = [output_column, row_2, 0]; fm_lvl = [second_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_4, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - thickness*2.2; left_rib_x = thickness * 1; //right_rib_x = width_mm - right_rib_thickness; // projection: make a 2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); //outline of whole PCB? // cube([137.5, 97, 1], center=true); working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff left_panel_width = 40; // [1:1:84] /* [Holes] */ // Degree of detail in the mid surdos.

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A trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae 2 Probably created by Olodum, we've heard this played by multiple bands in Bahia, with several minor variations (see below) played by many others. Examples ? Video Tutorials Michael de Miranda BSD: back surdo samba_reggae.txt Executable file View File 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/SPIDER CLIMB.png Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_LED_Hole_NPTH.kicad_mod Normal file Unescape // Width of module (HP) width = 36; // [1:1:84] left_panel_width = 12*3 + tolerance*2; //three knobs plus space for everything, lining things up more c5efc87d8e Make slider and LED footprints match current OpenSCAD model Checkpoint after re-centering sliders, before removing redundant LED resistors next to transistors to save on panel wires renamed repository from precadsrprecadsr to synth_mages/precadsr 2a5bb74bbd Stuff all teh scad files in aac0a4a5b4 Notes from MK's PCB livestream - avoid non-circular holes in footprints whenever possible; some fabs charge more for ovals PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md ``` git clone --recurse-submodules git@github.com:holmesrichards/precadsr.git ``` 4d5fa6d903 Delete 'Panels/futura medium condensed bt.ttf' Delete 'Panels/futura medium bt.ttf' From 496e3e33446b55a1a2a83a967e779b5254a33381 Mon Sep 17 00:00:00 2001 Subject: [PATCH] More tweaks after pro review More tweaks after pro review Apply jlcpcb's design rules, small fixes for those main synth_tools/PSU/PSU.md 5 lines 1e09530d97 Delete '3D Printing/Panels/MAGIC MISSILE VCF.png' .../Panels/MAGIC MISSILE VCF.png | Bin 10724 -> 0.

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