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= [input_column + h_margin/2, row_1, 0]; left_rib_x = thickness * 1.2; right_rib_x = width_mm - hole_dist_side - thickness; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.88682 5.07603 facet normal 5.393419e-002 9.438483e-002 9.940737e-001 vertex -4.203549e+000 -8.732827e-001 2.495526e+001 facet normal 9.289224e-001 3.702745e-001 0.000000e+000 facet normal -5.556465e-15 -1.000000e+00 -6.540574e-14 facet normal 9.460989e-001 3.238778e-001 -0.000000e+000 vertex 2.260702e-001 7.029575e+000 9.983999e+000 vertex -5.569738e+000 4.292930e+000 9.983999e+000 vertex -2.690832e+000 -5.005927e+000 2.496000e+001 vertex 5.919638e+000 -3.953691e+000 2.496000e+001 vertex 5.444320e+000 -1.646057e+000 2.496000e+001 vertex -6.809373e+000 1.801893e+000 1.747200e+001 facet normal -1.298810e-14 -1.000000e+00 -6.291011e-15 facet normal.

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