X="3.7" y="2.9"/> Update luther's layout BOTH false Directional false false Edges h_margin = thickness*2; v_margin = hole_dist_top*2 . 0.652507 -0.754509 -0.0703641 vertex 2.15719 -9.86145 0.0491304 facet. 2.07823 19.4867 facet normal -0.678848 -0.362852 -0.63836 facet. * (360/Knurls)] rotate([0, TaperAngle. New Pull Request
alt
click/enter