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Match. We could also be two separate players. MSD: L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_7 = row_6 + vertical_space/7; cv_in_1a = [left_col, row_3, 0]; manual_2 = [left_col, row_2, 0]; square_out = [third_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_3, 0]; c_tune = [second_col, fifth_row, 0]; square_out = [third_col, third_row, 0]; fm_in = [first_col, third_row, 0]; fm_lvl = [second_col, first_row, 0]; c_tune = [second_col, fourth_row, 0]; //Fifth row interface placement square_out = [third_col, fifth_row, 0]; //left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; input_column = h_margin; working_height = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font; saw_out = [h_margin + working_width/4, row_1, 0.

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