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+ knob_height - cone_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : sphere_indents_count]) { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { // Dinosaur Comics (alt tags+blog), CAD, attempt at OOTS (but that one fails.

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