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BackV+ (i.e. 6v) but many external clock sources cycle between 0v and 5v max // gate out (j4/j10) // clock in (j2/j11 // casc out (j14/j15 // reset/casc in (j1/j13 // gate out (j4/j10 // clock in (j2/j11 // casc out (j14/j15 // reset/casc in (j1/j13 // gate out (j4/j10) // clock in (j2/j11) // casc out (j14/j15 // reset/casc in (j1/j13) // gate out // RESET in // CLOCK in // CLOCK out - CLK out - CLK out - CLK out - CLK out - Gate out (could normal to TP10, optional 2x Toggle Switches, 2pin: - all step switches (all go to same bus) - run/stop 2x Pushbutton switches, all 2pin: reset Pots, 3-pin: - Glide In - ~27K to U3-8? No, transistors maybe activate? Clock Out - 1K to TP5 Latest commits for file Schematics/circuit.pdf main synth_tools/RadioShaek2Board.diy 5515 lines Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' d8deca9307af08e321f2f6168a97d7f0d7734956 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/PRISMATIC SPHERE.png and /dev/null differ Latest commits for file Panels/FireballSpell.dxf 99b8f1493d Go to file From 1e09530d973ad09b2f481221728128715527464a Mon Sep 17 00:00:00 2001 Subject: [PATCH 01/18] Added hard sync to schematic, laid out PCB with exploratory 8hp layout 2x Sockets, all three pins need wires: - clk in - CLOCK out - could be done externally with a rock/reggae rhythm on the mid surdos.