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Here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib // h_wall(h=4, l=right_rib_x); } module mounting_hole_m3(h=thickness, flange=8, style="nut"){ cube([flange, flange, h], center=true); if (RingMarkings>0 for (i=[0 : Knurls-1] rotate([0, 0, 90 + sphere_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = smooth } module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf0), ord*sin(lf0), h2], [ ird*cos(lf1), ird*sin(lf1), h2], [ ord*cos(lf2), ord*sin(lf2), h2] echo(" Knurled Surface.

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