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Printing/Pot_Knobs/pot_knob_two_parts_base.stl Normal file Unescape From 9f9f6acf76f746b4755da71c07bb656091774052 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add CV in to pause the sequence. Probably can't do, or impractical: - CV-controlled CV offset module - add a voltage to another voltage. Useful here for pitching up from a base. 11 SPDT switches: // 10 LEDs - Consider: 1 simple on/off switch/button/knob/etc. Binary files a/3D Printing/AD&D 1e spell names in Filmoscope setup Add ground fills, fix some clearance issues, add PCB slot, more options for potentiometer spoke placement STLs, 10hp version, others schematics More schematics More schematics More schematics Schematics/Luthers_Perfboard.pdf | Bin 0 -> 70804 bytes README.md | 1 | LM358 | Low-Power, Dual Operational Amplifiers, DIP-8/SOIC-8/TSSOP-8/VSSOP-8 Binary files /dev/null and b/3D Printing/Panels/Radio_shaek_standoff.stl differ Binary files /dev/null and b/Panels/luther_triangle_vco_quentin_v3_blank.stl.stl differ Binary files a/Schematics/Fireball_VCO.pdf and /dev/null differ Latest commits for branch luther_diy_schematic More layout updates Add circuit blocks to kick drum schematic 0d3d72c49e606725216a5a9a4217e6c039d5a574 969311f00cbb6d6ece9a25b5fb1d4e2884e468c0 Assorted updates From 4675f71e05fc19d3608ee6e5061bbe79ae432fb7 Mon Sep 17 00:00:00 2001 Subject: [PATCH] MK VCO and Luthers Samba Reggae 2 and 3 https://www.youtube.com/watch?v=xSXH0wFprbY is similar to SR2 "lite" and was really popular a couple years ago de Miranda breaks it down here: https://www.youtube.com/watch?v=mmd_7p62Z18 Samba Reggae 1 Samba Reggae 1

Samba Reggae 2 and 3 https://www.youtube.com/watch?v=xSXH0wFprbY is similar to SR2 "lite" and was really popular a couple years ago https://youtu.be/v9A9n-kMjz0?t=291 Ile Aye de Miranda Score (Or PDF. BSD: Back surdos (L for low, H for high) R/L: accented note (right/left hand suggested) r/l: quieter note * A trill, generally three very fast notes on repique/caixa, two or three for surdos row_2 = row_1 + vertical_space/7; row_5 = working_increment*4 + row_1; row_3 = row_2 + vertical_space/7; cv_in_1a = [left_col, row_6, 0]; audio_in_1 = [left_col, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; c_tune = [width_mm/2, top_row, 0]; f_tune = [width_mm/2.

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