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Thickness*2; union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -7.5203 6.0001 facet normal 0.195083 0.980787 0 facet normal 9.415535e-001 3.759806e-003 3.368427e-001 facet normal 3.169614e-15 -1.829977e-15 1.000000e+00 vertex -1.034466e+02 9.890134e+01 4.255000e+01 facet normal -8.833904e-01 3.470973e-03 -4.686249e-01 vertex -1.044231e+02 9.695134e+01 1.188058e+01 facet normal -0.469189 -0.877691 0.0975691 vertex -3.44415 8.31492.

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