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Rendering"] // Top left: clock in, speed pot_p160(); // Left side: meta-step controls } module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf0), ord*sin(lf0), h0], [ ird*cos(lf0), ird*sin(lf0), h1], [ 0,0,h2], [ ord*cos(lf0), ord*sin(lf0.

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