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MK_VCO/Panels/FireballSpell_Large_bw.png.svg 58 lines Feed of " /drumkit" Add circuit blocks to kick drum schematic 9060b76361 Add MK manuals HIHAT_MANUAL.pdf | Bin 0 -> 136810 bytes Images/captest.png | Bin 0 -> 11675 bytes .../Panels/FIREBALL VCO.png | Bin 0 -> 16369 bytes main ENV/.gitignore 32 lines main synth_tools/Schematics/SynthMages.pretty/POT_2_PIN_Header.kicad_mod 44 lines main synth_tools/Schematics/SynthMages.pretty/3.5mm_jack_hole_nonpcb.kicad_mod 24 lines Binary files /dev/null and b/Futura Heavy BT.ttf | Bin 0 -> 193665 bytes Images/precadsr-panel.png | Bin 0 -> 16561 bytes create mode 100644 Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-MaskBottom.gbs create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Switch_Hole_NPTH.kicad_mod delete mode 100644 Hardware/PCB/precadsr_Gerbers/precadsr-F_Mask.gbr create mode 100644 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MISSILE VCF.png' .../Panels/MAGIC MISSILE VCF.png differ v1.1 Go to file 74231bd333 Port in fixes from v1.1 Checkpoint after re-centering sliders, before removing redundant LED resistors Checkpoint after fixes but before shrinking boards Checkpoint after converting most things to SMD Binary files /dev/null and b/3D Printing/Panels/Radio_shaek_standoff.stl differ Binary files /dev/null and b/Images/PXL_20210831_002553634.jpg differ.

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