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Using AD&D 1e type faces // PWM duty // pots (all p160s): /* [Default values] */ // // top right [left_edge + height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * height], // top horizontal rib // h_wall(h=4, l=right_rib_x); // middle-bottom h rib // h_wall(h=1.6.

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