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[1:1:84] working_height = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top stuff // step rotary switch? Special: this needs a TLC7524/AD7524 (a simple DAC that's still sorta analog.

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