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/ 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // Number of faces on the v1 board between R25 and R1, probably a.

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