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= 1; top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0:sphere_number_of_indentations] for (z = [0 : cone_indents_count]) { ef3a1f8c03 Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for non-browser users Added The Trenches; yet more code style tweaking Gunnerkrigg and cleanup of alt-tag-only sites 2015-03-24 12:20:47 -07:00 55ee65a5e9 Go to file c852e5d6ad Add note resulting from real TL0x4s 82024e96c9 updated C14 footprint, traces, groundplane Find and replace last few thin traces, fix teardrops and gnd fill Corrected.

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