3
1
Back

Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.07502 5.88782 facet normal 0.48977 0.507679 0.708793 vertex -5.73082 4.56864 7.24568 facet normal 9.862182e-01 -1.897927e-14 -1.654497e-01 facet normal 9.430566e-01 3.976713e-03 3.326085e-01 facet normal -0.0357195 -0.453754 0.890411 facet normal 5.991654e-08 -1.000000e+00 -7.418487e-07 facet normal -0.464683 0.695452 -0.548102 vertex 2.37646 -2.37646 18.4724 facet normal 0.12243 0.987495 0.0993177 facet normal 0.995174 0.0974658 0.0113699 facet normal 0.392543 0.734384 0.553705 facet normal -0.0376662 0.382434 0.923215 vertex 8.99675 -0.0330347 3.82299 facet normal -0.0736135 0.0683032 -0.994945 facet normal 0.0568312 0.0727061 0.995733 facet normal -0.0331891 -0.780252 0.624584 facet.

New Pull Request