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Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -10.1904 2.19603 facet normal 9.415535e-001 3.759806e-003 3.368427e-001 facet normal 0.772914 0.634511 0 facet normal -0.643709 -0.528256 0.553701 facet normal 0.88186.

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