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90091 bytes Latest commits for file Panels/title_test_22.stl

Examples

Key

REP
Repique
CAX
Caixa
MSD
Mid surdo(s)
BSD
Back surdo (L for low, H for high)
R/L
Accented note (right/left hand suggested)
r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos
Samba Reggae 1

Samba Reggae 1 Samba Reggae rhythms Samba Reggae 1 BSD Back surdo (L for low, H for high R/L: accented note (right/left hand suggested r/l Quieter, unaccented note * : trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae 1 is probably the most common samba reggae rhythm; it's a classic samba clave with rock/reggae rhythms on the mid surdos, faster than we play it https://www.youtube.com/watch?v=frLXzG9-W3Q (until the callout around 2:30) Duro https://youtu.be/v9A9n-kMjz0?t=209 (until ~4:30 New: A different Timbalada https://youtu.be/frLXzG9-W3Q?t=955 arrasta_playbook_v0.9.txt Executable file View File b404e3f9c5 Update luther's layout footprint "P160_pot_hole_nonpcb" (version 20221018) (generator pcbnew default_label_font = "Futura Md BT:style=Medium"; label_font_size = 5; //mm center_col = width_mm/2; vertical_space = height - v_margin*2 - title_font_size; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; working_height = height - v_margin; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1.2; right_rib_x = width_mm - h_margin; input_column = h_margin; col_right = width_mm - h_margin; out_row_1 = v_margin+12; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin - title_font_size*2; working_width = width_mm - thickness*2.5 - tolerance*6; out_row_1 = v_margin+12; Experimenting with more panel layout ideas Modules Index Pages Fab Plant Research Table of Contents Synth Wizards Modules Faceplate Style Notes Very much WIP; take these as suggestions until we get a bit 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/COLOR SPRAY.png differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/HOLD PORTAL.png' AD&D 1e type faces This requires hardware de-bouncing to avoid multiple triggers on each side echo(offsetToMountHoleCenterY); echo(offsetToMountHoleCenterX); module eurorackPanel(panelHp, mountHoles=2, hw = holeWidth, ignoreMountHoles=false // mountHoles ought to.

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