3
1
Back

Board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -7.13321 6.87796 facet normal 0.594346 0.478923 0.646054 facet normal 6.902364e-01 0.000000e+00 -7.235839e-01 facet normal 7.070963e-001 3.148566e-003 7.071103e-001 vertex 5.115862e+000 -1.887361e-002 2.484855e+001 facet normal 0.430913 -0.25505 0.8656 facet normal -0 -0.995185 -0.0980172 vertex 0.4 3.005 16.275 vertex 0.4 3.34544 9.425 vertex -1.54908 3.005 16.275 vertex -0.4 3.26571.

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