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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.33435 5.74921 facet normal 4.044745e-001 -9.145493e-001 0.000000e+000 vertex -8.646397e+000 -4.992000e+000 9.983999e+000 vertex -8.221430e-001 6.982005e+000 9.983999e+000 vertex -2.690832e+000 -5.005927e+000 2.496000e+001 vertex.

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