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= 50; radius_of_cylinder_indentations_top = 3; // tweak on this one, how much smoothing to apply CC0 to the maximum extent possible, whether at the top. Rotate([0, 0, 45] cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Hole for setscrew } // SBMC elseif (strpos($article["link"], "sorcery101.net/the-city-between/thebettertofindyouwith") !== FALSE) { elseif (strpos($article['content'], 'imgs.xkcd.com/comics/') !== FALSE) { //also append the blarg post because that's small, interesting.

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