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= hole_depth, center = false); z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { // only keep everything starting at the top surface of the main (cylindrical or conical) knob shape, without the two RENDER hooks. * These work in realtime, but don't cache, so they're slow. * So once you are using Eurorack thickness = 2; hole_radius = hole_diameter / 2; hole_margin = 1; // [0:No, 1:Yes] ////////////////////////// //Advanced settings.

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