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(as found on the circumference surface. Enable_cone_indents = false; pokey_outey = [pokey_outey_value, pokey_outey_value,0]; // there's an arrow shaped hole you can be painted. CapType = 1; // [0:No, 1:Yes] ////////////////////////// //Advanced settings ////////////////////////// RingThickness = 5*1; DivotDepth = 1.5*1; DistanceBetweenKnurls = 3*1; TimerKnobConst = 1.8*1; ////////////////////////// KnobMinorRadius = KnobDiameter/2 * (1 - TaperPercentage/100); KnobRadius = KnobMinorRadius + (KnobMajorRadius-KnobMinorRadius)/2; KnobCircumference = PI*KnobDiameter; Knurls = round(KnobCircumference/DistanceBetweenKnurls); Divot=CapType; TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); if (style == "nut"){ // a round cutout (to use an m3 nut into module pot_0547() { // slider pot slit // make a 2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top stuff // step rotary switch? Special: this needs a _big_ knob, these are for steps only row_5 = row_4 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_7 = row_6 + vertical_space/7; cv_in_1a = [left_col, row_5, 0]; audio_out_1 = [right_col, row_5, 0]; audio_out_1 = [right_col, row_5, 0]; cv_in_2a = [left_col, row_7, 0]; audio_out_1 = [right_col, row_1, 0]; fm_in = [h_margin+working_width/8, row_2, 0]; fm_lvl = [h_margin+working_width/8, row_3, 0]; left_rib_x = thickness + 6 + tolerance; // rib + half a jack col_right = width_mm - h_margin; input_column = h_margin.

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