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Cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 10.1904 2.19603 facet normal 0.643664 -0.528347 0.553666 facet normal -0.072938 -0.0676765 -0.995038 vertex 1.87301 9.81867 0.0427407 facet normal 0.0285817 0.29018 0.956545 facet normal 0.0624786 0.0761302 0.995138 vertex 4.32991 6.48017 5.97318 facet normal -0.950506 -0.290244 0.110892 facet normal -0.0419816 -0.554754 0.830954 facet normal.

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