3
1
Back

1.0 at synth_mages/MK_SEQ pushed tag v1.0 to synth_mages/MK_VCO merged pull request 'new_footprints' (#5) from new_footprints into main 26b0f01955 Fix for when invisible bread has no bread Fix for component clearance, panel thickness from printer Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin typeface Created by editing arbitrary text (using size = 200) at: https://www.myfonts.com/collections/quentin-font-urw?tab=individualStyles ... 3D Printing/Panels/BLADE BARRIER.png and /dev/null differ # 2-layer, 1oz copper condition "A.Type == 'via' && B.Type == 'track'" condition "A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == 'track'" (condition "A.Type == 'pad' && B.Type == 'track'" condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'")) # drill/hole size condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'pad' && B.Type == A.Type && A.Net == B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type" (condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" (condition "A.Net != B.Net" (condition "A.Type == 'pad' && B.Type == 'track'" (condition "A.isPlated() && B.Type == A.Type && A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'track'" (condition "A.Type == 'pad' && !A.isPlated()" condition "A.isPlated() && B.Type == A.Type && A.Net != B.Net" (condition "A.Type == 'via' && B.Type == 'track'" condition "A.Type == 'track'" (condition "A.isPlated() && B.Type == 'graphic')")) # edge clearance condition "A.Type == 'track' && B.Type == 'track'" (condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" (condition "A.Net != B.Net" condition "A.Type == 'via' && B.Type == A.Type && A.Net != B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'track'" main MK_VCO/Panels/luther_triangle_10hp.scad 359 lines width = 36; // [1:1:84] /* [Holes] */ v_margin = hole_dist_top*2; output_column = width_mm - hole_dist_side - thickness; left_panel_spacing = left_panel_width / 3 + tolerance*8; right_panel_width = width_mm - thickness*2; left_rib_x = 0; right_rib_x = width_mm - thickness*2; // draw a "vertical" wall } // Three Panel.

New Pull Request