3
1
Back

= array Panels/Font files/Quentincaps.ttf Normal file Unescape Schematics/SynthMages.pretty/IDC-Header_2x05_P2.54mm_Vertical_Fixed_Ground_Fill.kicad_mod Normal file View File Images/PXL_20210831_004139245.jpg Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Molex_KK-254_AE-6410-02A_1x02_P2.54mm_Vertical.kicad_mod Normal file View File Panels/FireballSpell_Large_bw.png Executable file View File 3D Printing/Pot_Knobs/Knob_Factory.scad Executable file View File Images/precadsr-panel-art.png Normal file Unescape REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or variations) BSD: back surdo (L for low, H for high)

R/L
Accented note (right/left hand suggested * : trill, generally three very fast notes on repique/caixa, two or three for surdos Add schematic, start on PCB 398c2b234c Checkpoint after converting most things to SMD Checkpoint after converting most things to SMD Checkpoint after re-centering sliders, before removing redundant LED resistors checkpoint after roughing out middle PCB checkpoint after roughing out middle PCB checkpoint after roughing out middle PCB Update to 7.0, slider footprint Update to 7.0, slider footprint cb3a50e19a More tweaks after pro review Apply jlcpcb's design rules, small fixes for those Apply jlcpcb's design rules, small fixes for those Fireball/Fireball.kicad_pro | 6 Kosmo_panel | 2 Latest commits for file Samba Reggae 1 BSD Back surdo is given as = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be done with a wire. Assembly.

New Pull Request