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Thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 8.88682 5.07603 facet normal 0.989338 0.097471 0.108209 facet normal -0.956941 -0.290283 0 vertex -6.44874 -0.814666 19.9 vertex 6.1206 1.7206.

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