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Bottom_row = v_margin + 12; //knob_radius top_row = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * height + rotate_vector_sin * height + rotate_vector_sin * rail_depth] // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * height], // top horizontal rib // h_wall(h=4, l=right_rib_x); } module knurled_finish(ord, ird, lf, sh, fn, rn [ ord*cos(lf2), ord*sin(lf2), h2] ], triangles=[ [0,1,2],[2,3,0], [1,0,4],[4,0,7],[7,8,4], [8,7,9],[10,9,7], [10,7,6],[6,7,0],[3,6,0], [2,1,4],[3,2,6],[10,6,9],[8,9,4], [4,5,2],[2,5,6],[6,5,9],[9,5,4] ], convexity=5); } } .

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