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Unescape top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl | Bin 0 -> 38764 bytes Panels/futura medium condensed bt.ttf' 16055f0ae5 Delete 'Panels/futura medium bt.ttf' From abc34915f3e0cdda969d62254e292cd8631b805a Mon Sep 17 00:00:00 2001 Subject: [PATCH 01/18] Added hard sync input. But could also be two separate players. MSD: L.

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